From a blank page to a release date
The guided GDD, milestones and sprints are one connected system. Change the scope and the date moves, in front of you.
Ultimate GameDev Organizer
UGO is the complete Notion operating system for solo developers and studios. Scope, plan, sprint, track time, document, and ship from one command center. Set it up in one hour.
$279 - one-time payment - lifetime updates
Complex projects don't fail from lack of ambition. They fail when scope, tasks, documentation, and time live in different places.
UGO connects your complete game production system inside Notion:
The guided GDD, milestones and sprints are one connected system. Change the scope and the date moves, in front of you.
PARA plus a real archive system. Finished work steps aside without being deleted, and nothing you wrote down disappears.
Publishers, partners and clients, and the results of everything you publish, tracked with the same rigor as your build.
Start with three. Switch the rest on when the project asks for them.
A guided GDD you fill in, not a blank page.
Start from the release date and work backwards.
Agile execution without the studio overhead.
Estimation, blocking, and an inbox that catches everything.
Areas, resources, archives. Nothing gets lost.
The two minutes a day that keep momentum.
Devlogs, trailers and launch posts, planned in the same place.
Publishers, partners and clients, from first contact to signature.
What you published, and what it actually did.
Share one project, not your whole workspace.
Optional, for when you want to plan more accurately.
New in 1.13
At some point the most important thing you own is no longer in the build. It is who said what, and what you promised to send back. UGO now holds that half of the job too.
Already own UGO? This is included. Lifetime updates, as promised on day one.
I built UGO because I was tired of finishing nothing. Not for lack of work: for lack of a system that survived past the exciting part.
Then I used UGO to build and ship UGO. And I ran the launch of version 1.13 through the CRM that shipped with it, follow-ups included.
Every hour spent looking for a decision you already made is one less hour building the actual game.
This is the system I wish I had when I started. It is the one I run my studio on today.
$279 - one-time payment - lifetime updates
“Scope, milestones, and tasks finally agree.”
“From first concept to release day.”
“One source of truth for the whole studio.”
“Estimated vs. actual time, without guesswork.”
Everything you need to know before running your production with UGO.
UGO is a complete Notion operating system for game production. It connects scope, milestones, sprints, tasks, time tracking, assets, documentation, marketing, sales and release planning in one workspace.
TGO is a focused organizer for smaller projects and quick starts. UGO is the full production system for ambitious solo projects and studios that need deeper planning, collaboration, time tracking, and release workflows.
Because it replaces the two weeks you would spend building it and the six months you would spend discovering what it was missing. One payment, no subscription, lifetime updates, and a 14-day refund if it is not for you.
No. UGO was originally built by a solo developer. Start with the views you need, hide the rest, and let the system grow with your project.
Yes. Invite collaborators to share the same production source of truth, assign ownership, follow sprint progress, and keep documentation linked to the work. Since version 1.13 you can also share a single project, milestone, area or resource instead of the whole workspace.
The core system works with Notion's free plan. Some native Notion automations and advanced workspace capabilities may require a paid Notion plan.